Ready or Not has been the talk of tactical shooter fans for years – but console gamers have been left on the sidelines, wondering when they’ll get to breach and clear on their PS5 or Xbox. Is 2025 the year this SWAT simulator finally raids consoles? Grab your controller (and maybe a battering ram) as we dive deep into the latest leaks, rumors, and official hints about Ready or Not’s long-awaited console release. Ready or not, here we come with everything you need to know – optimized for LLM SEO, Google SERP domination, and your reading pleasure!
Ready or Not’s Journey: From PC Exclusive to Console Dreams
Released in early access in 2021 and officially launched on PC in December 2023, Ready or Not quickly earned praise for its intense, realistic SWAT missions. But console players have been anxiously holding position. As of early 2025, Ready or Not remains a PC-exclusive title available only on Steam. The developer, VOID Interactive, initially self-published the game on PC, which meant fewer resources and a laser focus on making the PC version the best it can be. They even parted ways with a publisher (Team17) early on to retain creative control, taking the indie road to success.
Console aspirations aren’t new, though. All the way back in 2019, VOID Interactive hinted on Twitter (now X) that they intended to tackle console versions after the PC game’s full release. That got fans’ hopes up – imagine executing tactical stacks with friends on a PS5 or Xbox! The demand was high then, and it’s only grown since. Fast forward to now, post-PC-release, and players are clamoring, “So, where’s our PS5 and Xbox versions, VOID? We’re ready, why are you not?”
The Console Release Mystery: Rumors, Leaks & Latest Updates
Despite the excitement, the official word has been radio silence – no confirmed release date for PS5, PS4, Xbox Series X|S, Xbox One, or Switch as of 2025. VOID Interactive has kept mum publicly, focusing on polishing the PC experience with new content (like the Home Invasion and Dark Waters DLCs) instead of making big console promises. This has left the community hunting for clues.
Whispers of a 2025 Release
Rumors have been swirling that Ready or Not could arrive on consoles in 2025. Some gaming sites speculate a launch on PlayStation 5 and Xbox Series X|S (and even last-gen PS4/Xbox One) might finally happen by late 2025. According to these whispers, VOID Interactive might have targeted the U.S. market first for a console debut. Take this with a grain of salt, though – “soon™” has been the word for a while, and we’ve been burned by optimistic dates before (remember the buzz about a Q4 2024 release that never materialized? Yeah, we’re still recovering from that ).
Data Breach Leak – Console Versions in the Works!
Now here’s the juicy part that sent fans into a frenzy: a massive data breach in March 2024. Hackers stole over 4 terabytes of data from VOID Interactive, and when investigators combed through the trove, they struck gold for console hopefuls. The leaked files included full console builds of Ready or Not – yes, you read that right – and even screenshots of the game running on a PlayStation 4 dev kit! This bombshell leak is the closest thing to a confirmation that PS4, PS5, Xbox One, and Xbox Series X|S versions are actively being developed behind closed doors.
VOID Interactive later confirmed the breach happened (yikes), but reassured that no personal data was leaked and their core game assets remained secure. They didn’t outright announce “Console version coming!” in their statement, but the cat (or rather, the SWAT) was out of the bag. Insiders even saw Ready or Not running on a PS4 test kit, and found performance test data for Xbox consoles too. In short, the devs were working on console ports all along – they just weren’t ready to tell us.
This leak, while unfortunate for the studio, massively fueled speculation. If the game was already up and running on console hardware in early 2024, then a 2025 release window doesn’t sound far-fetched, does it? We just need VOID Interactive to make it official. Until then, it’s a bit of a waiting game, and the community is like a stack of SWAT officers at a locked door, itching to storm in as soon as it cracks open.
Why the Wait? Challenges Slowing the Console Rollout
It’s easy to get impatient – after all, Ready or Not is exactly the kind of tactical shooter console fans crave (there’s a Rainbow Six Siege-shaped void on consoles that RON could fill). So, what’s the holdup? Several factors have likely contributed to the slow path to consoles:
👥 Small Team & Self-Publishing: VOID Interactive is an indie studio. Porting a complex game to multiple platforms is no small feat, especially without a big publisher’s funding. They self-financed the PC release, and according to industry chatter, money (and manpower) constraints are a major reason for the delay. It’s like trying to breach a fortified room with a very limited squad – you have to pick your battles carefully. The devs prioritized PC development (where the game already had an audience and income) before diverting resources to consoles.
🔧 Polishing & Content First: The team has been busy delivering on promises to the PC community – squashing bugs, improving AI, adding new missions and DLC. They even only just hit version 1.0 in Dec 2023. The developers publicly stated back in 2019 that console versions would be tackled after the official PC release, and indeed, throughout 2024 they seemed laser-focused on making Ready or Not the best it can be on PC. In their eyes, you only get one shot at a first impression on consoles, so they likely want the game in tip-top shape (and feature-complete) before expanding platforms. No one wants a sloppy port – that could breach the trust they’ve built.
🎮 Technical Hurdles: Ready or Not is a demanding game with realistic graphics and physics, built in Unreal Engine 4. While UE4 is cross-platform friendly, optimizing for the significantly different hardware of PS4 (2013 tech!) versus a high-end PC can be challenging. Ensuring smooth performance (60 FPS, please!) on consoles, adapting the controls from keyboard+mouse to a gamepad, and tweaking the UI for couch play – all of that takes time. The leaked builds show it’s feasible, but polishing those versions for certification on PlayStation and Xbox networks is another story. It’s a bit like diffusing a bomb: better to take your time than rush and have it blow up.
💼 Strategic Timing: It’s possible VOID Interactive is also eyeing the market timing. By 2025, the PS5 and Xbox Series X|S user base is huge, and even PS4/Xbox One still have millions of active players. Launching on consoles too early (say in 2022) might have backfired if the game wasn’t ready or if it got lost among bigger titles. Now that Ready or Not has a solid reputation on PC (over 100k “Very Positive” Steam reviews) and more content, releasing on console in 2025 could make a bigger splash – especially if marketed well. Sometimes, breaching at the right moment is key to a successful mission.
VOID Interactive hasn’t explicitly outlined all these reasons (they tend to keep plans close to the vest), but from an industry perspective, the above factors are likely in play. As one fan cleverly noted, “ready or not, it seems the devs were not ready (for consoles) – and that’s okay if it means a better end product.” In other words, delayed, not disarmed.
What to Expect If Ready or Not Lands on Console
Alright, stack up and get ready – let’s imagine the console breach finally happens. What would Ready or Not on PS5, PS4, Xbox Series X|S, or Xbox One look like? Here’s what we know and can reasonably expect:
Platforms & Versions: Thanks to that 4TB leak, we’re pretty confident PS5, PS4, Xbox Series X|S, and Xbox One are all in the mix for potential support. That covers both current and last-gen machines. It’s ambitious, but not unheard of – plenty of games span both generations. The Nintendo Switch, however, is a different beast (more on that in a minute). The console build images referenced in leaks explicitly listed those PlayStation and Xbox platforms, so if any console gets RON, likely all four of those will eventually. It remains to be seen if the older PS4 and Xbox One versions might be cut down (for example, lower graphics settings, or possibly limited online features) to run acceptably on aging hardware. The PS5 and Series X|S, with their beefy specs, should have no trouble running the game at high settings and resolution. In fact, VOID Interactive once praised the PS5’s power and new haptic controller possibilities, hinting that they’re keen to utilize those features when the time comes (imagine feeling the kick of the breaching shotgun through the DualSense triggers!).
Performance: On PC, Ready or Not can be demanding. Consoles equivalent to a mid/high-end PC should manage fine. Expect targets of 60 FPS gameplay on PS5/Series X (perhaps 30 FPS on base PS4/Xbox One, unless well-optimized). Features like 4K resolution and even ray tracing might be possible on the new consoles, given Unreal Engine’s capabilities. One upside of waiting until 2025 is that the devs have had time to optimize and even upgrade the engine if needed. They’ll want the console experience to be smooth and stable – nothing ruins a tense hostage rescue like a frame drop at the wrong moment. If they pull it off, console players could get a very polished experience out of the gate, benefiting from two extra years of fixes that PC early adopters went through.
Controls & Features: Ready or Not’s tactical gameplay involves a lot of commands (peeking doors, shouting for compliance, using gear) – things that were originally designed around a keyboard’s myriad keys. The controller mapping will be crucial. We anticipate a smart radial menu system or modifier buttons to access all the SWAT commands on a gamepad. Games like Rainbow Six and Arma (console versions) have shown it’s doable. On PS5, expect the DualSense haptics to possibly simulate weapon recoil or heartbeats in tense moments, and adaptive triggers adding resistance to firearms – if VOID goes the extra mile. Xbox players might get trigger rumble features as well. Being an Unreal Engine game, Ready or Not could also leverage platform-specific perks like Spatial Audio on Xbox or Activity Cards on PS5 (jump straight into a mission from the dashboard? Yes please!). These are speculative, but modern console ports typically try to sprinkle in some platform love.
Price & Editions: What about the price tag ? On PC, Ready or Not’s standard edition currently sells for $39.99. It’s not a full $60/$70 title, reflecting its indie roots and perhaps a nod to the smaller amount of content compared to AAA games. We can expect a similar pricing on consoles – likely around $39.99 USD for the base game, possibly with digital deluxe or “Supporter” editions at higher prices if they include extras (soundtracks, early access to new content, etc.). One thing to note: VOID Interactive will probably distribute digitally (PlayStation Store, Microsoft Store) at first. A physical disc release might come later or not at all, depending on demand and partnerships, since going physical involves manufacturing and distribution costs. But who knows – by 2025 maybe a boutique publisher like Limited Run Games might partner to put Ready or Not on a disc or cartridge. For now, budget around forty bucks and you’ll be good to go when the breach begins.
Multiplayer, Cross-Play & Progression: Ready or Not is a cooperative experience at heart (with some PvP modes too). Cross-play – the ability for PC and console players to team up – is a burning question. As of now, since the game is only on PC, no cross-platform play exists. If console versions launch, the ideal scenario is that all platforms share multiplayer lobbies, letting PS5, Xbox, and PC SWAT units deploy together. However, this is easier said than done. Technical and policy barriers exist (Sony, for one, can be picky about cross-play). VOID hasn’t confirmed anything on this front. We did see one optimistic rumor that cross-platform multiplayer could be included eventually, but it’s speculation for now. Our take? The developers will try to enable cross-play (it’s almost expected in 2025), but it might not be immediate at launch. At minimum, we’d hope for cross-gen play (PS4 with PS5, Xbox One with Series X|S) so friends aren’t split if they haven’t upgraded consoles. As for cross-progression (carrying your unlocks from PC to console), that would be great for veterans who want to switch platforms, but there’s no word on it yet. Fingers crossed – it’s an often-requested feature.
User Experience on Console: Expect the console UI to be adjusted for TV screens – larger text, controller-friendly menus, and maybe an overhauled lobby interface. Split-screen co-op is likely not in the cards (few tactical shooters do that nowadays, and nothing hinted at it), so multiplayer will be online-only. Voice chat integration on consoles will be standard so you can yell “Get down! Hands up!” at suspects and at your buddies who keep accidentally team-killing. One more thing: no microtransactions – Ready or Not on PC has none (aside from buying the game and any future major expansions), so console players should get the full game experience out of the box with free content updates. That transparency will be a breath of fresh air for console folks used to season passes and battle passes in every shooter.
What About Nintendo Switch?
Ah, the Nintendo Switch – the little console that could. Many fans have wondered if Ready or Not will infiltrate the hybrid handheld. It’s a fair question given how popular the Switch is, but here’s the deal: Switch is probably a long shot for Ready or Not. As of the latest updates, VOID Interactive has announced no plans or dates for a Switch version. The developers themselves acknowledged that they lack the funds and resources to bring the game to any console at the moment, let alone the relatively underpowered Switch hardware.
Ready or Not pushes realistic graphics and intense AI calculations – things the Switch’s mobile chipset would struggle with natively. We’re talking about a game that recommends a GTX 1080 or RX 5700 GPU on PC; the Switch is nowhere near that level of performance. A port would likely require significant downgrades (blurry textures, shorter draw distances, etc.) or perhaps leveraging the nascent trend of cloud-streaming on Switch (where the game actually runs on a server and streams to your console). A Switch cloud version isn’t impossible – other high-end games like Hitman 3 and Control have done this – but again, nothing has been hinted.
So, Switch owners, it’s best to not hold your breath on this one. If the PlayStation and Xbox versions become a reality and sell like hotcakes, maybe VOID Interactive or a partner could attempt a Switch port down the line (or perhaps wait for a Switch 2 with better hardware). But for 2025, the focus seems squarely on the Sony and Microsoft consoles. As the saying goes, don’t bring a knife to a gunfight – and right now, the Switch is a bit of a knife against the armored tank that is Ready or Not’s tech requirements.
The Final Verdict (Ready or Not?)
So, will 2025 finally be the year console players get to shout “Hands up, now!” in Ready or Not? It’s looking more promising than ever, but until VOID Interactive kicks down the door with an official announcement, we’re in speculative territory. The evidence is mounting: developer hints, community pressure, and that major leak all suggest that console versions are not just a pipe dream – they’re an undercover work-in-progress, getting closer to a reveal. Think of it like a covert operation: the devs are quietly clearing each room (technical hurdles, content completion, platform certification) before calling us in for the grand breach.
From an SEO perspective (yes, we tactical gamers multitask), this article has been loaded with all the intel and keywords a Ready or Not fan could search for – and we’ve kept it readably tactical and human-friendly. From long-tail queries like “Ready or Not PS5 release date 2025” to related terms like console port, tactical FPS on Xbox, and SWAT game PS4, we’ve covered the angles. Why? Because just like in a well-planned mission, information is power – and we want this guide to top the search results and answer all your questions thoroughly, accurately, and entertainingly.
In the meantime, if you’re a console player, maybe borrow a friend’s gaming PC to get your fix (or watch some YouTube runs) – just to be ready for when the game drops on your platform. And PC players, be kind to your console comrades; their patience might soon pay off, and you’ll have fresh recruits to team up with.
Bottom line: Ready or Not’s console release has been a long wait, but all signs point to progress. Keep your eyes peeled on official channels in 2025 – an announcement could come any day, and when it does, you can bet we’ll be the first to shout “Open, bang, and clear!” on the news. Until then, stay frosty, enjoy the game on PC if you can, and get ready for Ready or Not – because it’s not a matter of if anymore, it’s a matter of when.
FAQs: Your Ready or Not Console Questions Answered
Q: When is Ready or Not coming to PS5 and PS4?
A: As of early 2025, there is no official release date for Ready or Not on PlayStation consoles. The developers have expressed interest in console versions (back in 2019 they said they’d look at consoles after the PC launch), but nothing firm has been announced. However, recent leaks show the game running on PS4 hardware, which strongly hints a PS4/PS5 release is in the works. Many speculate a 2025 launch is likely, but until VOID Interactive makes an announcement, it’s a waiting game. Hang tight – the moment we get an official date, it’ll be front-page news.
Q: Will Ready or Not release on Xbox Series X|S and Xbox One?
A: The situation is the same as PlayStation – Ready or Not is not yet available on any Xbox console. VOID Interactive hasn’t confirmed an Xbox One or Series X|S version release date. That said, the 2024 data breach revealed Xbox One and Xbox Series X|S builds in development, so clearly the team is working on it behind the scenes. If all goes well, a simultaneous Xbox and PlayStation release in 2025 could happen. Both Xbox One and the newer Series X|S are expected to be supported (the leaked files included both generations). For now, Xbox fans will have to wait for official word – but keep your squad gear ready.
Q: What about Nintendo Switch – is it coming to Switch as well?
A: Right now, no Switch version is announced. In fact, VOID Interactive has indicated that due to limited resources, console ports have been delayed, and the Switch likely falls to the bottom of that list. The game’s high-end graphics and AI might be too much for the Switch’s hardware to handle natively. Could it come via a cloud-streaming version? It’s possible in theory, but nothing has been hinted or announced on that front. So, as much as it’d be cool to take tactical SWAT action on the go, Ready or Not on Switch is not on the radar for now.
Q: How much will Ready or Not cost on consoles?
A: While official pricing isn’t confirmed, we can make an educated guess. The PC version of Ready or Not sells for $39.99 USD for the standard edition. It’s likely the console version will be similarly priced around the $40 mark, aligning with many indie/AA games rather than full $70 AAA pricing. There might be a deluxe or “Supporter” edition with extra goodies (as was the case on PC) possibly at a higher price, but the base game should be roughly the same cost on PS5 and Xbox as it is on PC. Keep in mind, if you’re buying on console digitally, regional pricing may vary a bit (and sales or Game Pass/PS+ inclusion in the future could also affect how you pay, but that’s down the line).
Q: Will Ready or Not on console have cross-play with PC or other consoles?
A: Cross-play isn’t available in Ready or Not currently, because the game is only on PC (so there’s no other platform to play with!). The developers haven’t confirmed if cross-platform multiplayer will be supported once the console versions launch. However, given the tactical co-op nature of the game, it would make sense to allow friends on PC, PlayStation, and Xbox to play together if possible. We do know the devs were primarily focused on the PC version, so features like cross-play probably haven’t been implemented yet. It might be something they explore after the console launch stabilizes. Our guess: cross-play could arrive in a post-launch update if at all. Initially, you may be limited to playing with others on the same platform (at least PS4 with PS5 and Xbox One with Series X|S should work together, as is common). Stay tuned for official info on this – it’s definitely a top question fans will be asking as soon as consoles are announced.
Q: Why has it taken so long to get Ready or Not on consoles?
A: The long wait comes down to a few key reasons: small indie studio challenges, focus on PC first, and ensuring quality. VOID Interactive self-published the game, which means they didn’t have a giant budget to immediately do multi-platform development. They chose to concentrate on making the PC version excellent (which involved years of early access updates, bug fixes, and new content). Console versions require extra optimization and adjustments (performance tuning for older hardware like PS4, controller support, console UI, etc.), and the studio likely didn’t want to rush out a subpar port. Additionally, unexpected issues like the 2024 hack could have diverted their attention and resources temporarily (though thankfully it didn’t compromise development assets). In short, they had to make sure the game itself was “ready” before committing to consoles. It’s been a slow breach, but all indications suggest the wait is about making Ready or Not on console as smooth and polished as possible when it finally arrives.