Advance Wars 1+2: Re-Boot Camp is by no means the first game in the Wars series to experience problems with its first release. But looking back at that period when nobody believed the game would succeed in the West and the years when none believed the franchise would succeed in Japan. However, that period is long gone, of course, and now we have other things to deal with. Re-Boot Camp appears to be more conscious than ever of this reputation, you can’t help but notice its constant attempts to distance itself from its main purpose and come up with some sleek tips and tricks. With one exception.
Advance Wars has always taken fighting somehow in a comical manner. In Re-Boot Camp, however, everything turns more like a Saturday morning cartoon. What does this mean?! Well, first, let’s just take a look at the picture below:
Notably, the board and troops move in a way that is somehow childish, something similar to toys. Obviously, the storyline is similar, but the characters are all a little more outlandish, and they talk a lot!
Is all of this really enough?
When Andy, the main character of the game, appears, it’s a funny situation. Luckily, there are still a lot of things to admire.
Thankfully, the gameplay isn’t much influenced by all that stuff because the franchise’s unique structure and balance are what set it apart. You have just to admit it!
The experience is unmistakably Nintendo-like, thanks to the material textures and other interface decisions. But with all the attempts to make the game feel unrealistic, the aesthetic somehow pulls you away from the action. In any case, it’s wonderful to see how successfully WayForward adapted Advance Wars 1+2: Re-Boot Camp! It’s worth giving it a try, isn’t it?!